

If you put the Satyr with that team you would get good results as well.

Pirate or Paladin could also potentially sub for the Shaman/one of the big damage dealers until you get a better character.įor other duos, Blacksmith is also particularly great when paired with the Barbarian for obvious reasons. Zombie and Frost Fox are also a great combo for obvious reasons. Wraith and Rocketeer can be absolutely deadly if everything lines up properly, but don't count on it, especially when you start playing more skilled players. Treant and Barbarian is also a surprisingly good pair. Don't underestimate those big health pools, the Barbarian's ridiculous damage potential, and the fact that those cards are commons so they're much easier to level up. Satyr is best when paired with the Blacksmith. Yes, he gets more of a damage boost from the Enchantress, but it is far easier to level up the Blacksmith than the Enchantress, the Blacksmith will make sure your Satyr lives for longer, and the Blacksmith will add an extra couple hundred health to your team. He also lives longer so he can undo negative enchantments on the rest of your team, whereas the Enchantress often kicks the bucket too early to do so.Ĭards that may seem great but you should avoid investing in for the long run would be the Jaguar, Assassin, and Wizard.
